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kaiakairos
ough

kaia @kaiakairos

Age 22, they/them

Artist / Game Dev

Omahog, NE

Joined on 2/28/22

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quick update [ DEVLOG 2 ]

Posted by kaiakairos - June 4th, 2023


Hello.................

I don't have too much in terms of crazy things to show for the game project, but I just wanted to make an update to show that I am in fact still working on it.

Since the last update, I've been taking development a little slower. I've still managed to work on it daily, but I've only been doing wee little bits and pieces at a time.


I first off gave the player some animations. This wasn't too necessary, just wanted to have something a little nicer to look at. I'm aware that visual polish is something that should be done later, but for someone like me who comes from a more art focused background, getting a little bit of artsy stuff in earlier gives me more motivation for the rest of the project.


iu_988120_10418182.gif

awesome low framerate gif that doesn't show the true beauty of how smooth this animation is


I've added some more inputs and outputs for puzzle elements, widening the scope for what types of puzzles I'll be able to make. I don't wanna get to each and everything I've added though, you'll just have to wait and see...


iu_988119_10418182.gif

button that opens door, i made the buttons bigger at some point i dont have a gif for it though


Everything else I've done has been more technical in preparation for making real levels. Added stuff for level loading, level resetting, checkpoints, and camera zones.


iu_988121_10418182.gif

camera zones will allow me to make levels larger than a single screen size :]


I have basically everything I need to make a playable demo! An ugly demo, but a demo none the less. I'm probably going to attempt to make a whole game worth of levels with the stuff I currently have, then let people playtest it so that I can adjust it all before making it actually presentable.


If you'd like to help playtest, you can pm me here on newgrounds or message me on my twitter!

I'll try to get it to a playtestable state as soon as I can, and I'll update with another devlog once it's ready.


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Comments

This seems cool. I might be interested to play test.

noted :]