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kaiakairos
ough

kaia @kaiakairos

Age 22, they/them

Artist / Game Dev

Omahog, NE

Joined on 2/28/22

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future project updates......

Posted by kaiakairos - March 6th, 2024


hi everyone :3 I haven't posted a whole lot so far this year so I wanted to give some updates on what I've actually been up to. I have been hard at work on some new toys but its a slow process.....


iu_1172024_10418182.gif


SNACK SLICE 2 UPDATE ( ITS OVER )


I was workin' on it quite a bit near the end of last year, and engine wise its 90% feature complete, really just needs levels. But there's a big issue with it. Godot's default physics engine sucks a whole lot of ass! Luckily, a plugin exists that can replace those default physics with the Box2D physics library, which is a whole lot better. However, box2d uses Godot's C# support, which currently in Godot 4 can't be used to export to web.

I thought about possibly doing just a downloadable game, but to be honest its been very discouraging to work on it knowing that I won't be able to share any of it here.

I'd still really like to make this game, all it needs are levels and art. Sadly though, I'm gonna hold off on it until C# support comes to the web exports of Godot 4. It's unclear when that will actually be, but as soon as I hear that it works IM MAKIN THIS GAME!!!!


iu_1172025_10418182.gif iu_1172023_10418182.gif


SOMETHING NEW??? ( WE'RE SO BACK )


I'm makin a little sandbox game!! The gimmick is that everything takes place on little square planets that you can hop around. There isn't a whole lot to show for it right now, a huge chunk of the work has just been making sure this game is even capable of running on the web. Godot may not let you use C# on web, but it DOES let you use C++ on web!! You still have to jump through a million hoops to get even that working though lol. A good fat chunk of the more technical stuff has been finished though, right now the game is just lacking content and any sort of goals.

I tried making a similar gimmicky sandbox game about 3 years ago and failed hard, I wasn't anywhere near experienced enough to pull something like it off. Even today this game is really putting my skills to the test. It feels good to be challenged again though, there's nothin even close to the feeling of finally getting something working after tolling away at it for hours. Point is: I'm having a lot of FUN making this project and that combined with the fact I'll eventually be able to post it here is all the motivation I need!



I've released the debug builds of this game to the public, so if u feel like giving it an early test, have at it!!

Be warned that there will be bugs and possibly crashes right now though. Friend of mine had the background turn green I'm still trying to figure that one out...


That's about all for now though. I might try and take a break from the planet sandbox game at some point and make something a little smaller. I feel bad having no games up for 2024!! I made a bug for that bug collab that's comin soon. I'm also almost at 500 fans here on ng and that's pretty cool too, thanks for that :]


hopefully i'll update yall on the game soon enough,, bye byeeeeeeeeeeeeeeeee


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Comments

woah that planet sandbox thing looks neat

Radicool stuff!!!

Bro ate the stem o.O

Really cool projects here!

oughhhghh............ stem...,, delicious..............
im very excited to show more !!!!!!!!!!!!

Yippee, you hit 500 fans!

If you hit 500 more fans by making awesome content, you might reach 1000 fans someday.