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kaiakairos

12 Game Reviews w/ Response

All 28 Reviews

pretty cool little game! i like that there's aim assist, makes it a lot easier to play on keyboard.
A lot of the time i found it pretty difficult to make out what was goin on because the background was too flashy. If you ever were to do more with this I would make the background a more muted color so that the bullets and enemies pop out a little more.

bandaloo responds:

thanks! i love bright colors so i’m trying to find where that line is :P

might patch it to reduce the brightness and saturation of the randomly chosen colors, or at the very least offer it as a setting. thanks again for the input!

The player controls a little too janky for me, and it doesn't feel like the level was properly designed around the player. Also I'm not sure if this was intentional, but the attack moves don't break the cracked walls even though it tells you to press X when one shows up. I think there's promise here though.

magpyfeather responds:

I was meaning to signify that the walls activated when the button was pressed. I guess I could redesign the walls to make it more obvious that they're not supposed to be attacked. Oops.

ough

kaia @kaiakairos

Age 22, they/them

Artist / Game Dev

Omahog, NE

Joined on 2/28/22

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