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kaiakairos

35 Game Reviews

12 w/ Responses

this is a banger !

pretty nea! in a couple of the levels the platforming felt a liiittle too precise for me, and i think for a puzzle type game, once i know the solution it shouldn't be very difficult to execute on. otherwise tho, the platforming felt good and the puzzles were simple but satisfying. ai thumbnail kinda lame tho

edit: nvm thumbnail got changed

this game rocks! I found the controls a little janky on keyboard but im sure it would have been fine on controller. (assuming it has controller support, I didn't try) Def considering getting the full version on steam!

atmosphere and art and stuff is really nice :]
puzzles are all real nice too, i wish they didn't rely on restarting so much but I guess that's a bit unavoidable in a game like this

Should prolly inform you that the screen size is messed up and makes all of menus difficult or straight up impossible to read

MookGames responds:

Shoot. Might be a problem with the imbed sizing?
Edit: fixed it

I'd recommend making walter white able to move in multiple directions at once.

Edit: yes, its also better to not have controls override others, for example pressing left while holding up does nothing

SkilledFanBoy responds:

like 8 directions, right?

Next time I make a maze, I'll make sure to have a character moving in 8 directions.

I get what kind of game this is but it desperately needs some feedback for how much force you're putting into your jump. Right now the timing is very difficult to read and makes some of the first platforms in the game annoying to get over.

very cool and awesome

ough

kaia @kaiakairos

Age 22, they/them

Artist / Game Dev

Omahog, NE

Joined on 2/28/22

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